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  ----- File:        t1types.h
  ----- Author:      Rainer Menzner (Rainer.Menzner@web.de)
  ----- Date:        2001-06-04
  ----- Description: This file is part of the t1-library. It contains
                     type definitions used by the t1-library.
  ----- Copyright:   t1lib is copyrighted (c) Rainer Menzner, 1996-2001. 
                     As of version 0.5, t1lib is distributed under the
                 GNU General Public Library Lincense. The
                 conditions can be found in the files LICENSE and
                 LGPL, which should reside in the toplevel
                 directory of the distribution.  Please note that 
                 there are parts of t1lib that are subject to
                 other licenses:
                 The parseAFM-package is copyrighted by Adobe Systems
                 The type1 rasterizer is copyrighted by IBM and the
  ----- Warranties:  Of course, there's NO WARRANTY OF ANY KIND :-)
  ----- Credits:     I want to thank IBM and the X11-consortium for making
                     their rasterizer freely available.
                 Also thanks to Piet Tutelaers for his ps2pk, from
                 which I took the rasterizer sources in a format
                 independent from X11.
                     Thanks to all people who make free software living!

#define T1TYPES_H

typedef struct
  int flags;
  int chars;
  int hkern;

typedef struct 
  char *pFontFileName; /* Pointer to the font's filename */
  char *pAfmFileName;  /* Pointer to the afm filename, IFF set explicitly */
  FontInfo *pAFMData;  /* A pointer to a struct which gives access to all
                    the data contained in the .afm-file. If this
                    pointer is NULL, no .afm-file had been found.
                    => There's no advanced info on the font available.
  psfont *pType1Data;  /* A pointer to a struct giving access to all
                    information contained in the .pfa/.pfb-file. This
                    is needed! */
  int *pEncMap;           /* For fast mapping from charnames to encoding
                       indices */
  METRICS_ENTRY *pKernMap;   /* dito */
  int KernMapSize;
  char **pFontEnc;        /* This is the pointer to the encoding array
                       associated with that particular font. If
                       FontEnc=NULL, it means the internal
                       (fontspecific)  encoding is to be used. */
  char *vm_base;  /* The base address of the virtual memory area for this
                 font. It must be stored in order to be able to realloc
                 and free those memory areas later. */
  void *pFontSizeDeps;  /* This one points to a linked list of structures
                     which store all font size dependent data. */
  double FontMatrix[4]; /* Two matrices which store the font matrix and special
                     Transformation to be applied, such as slant and
                     extend or probably some rotation. */
  double FontTransform[4];
  float slant;    /* A slant factor for the font */
  float extend;   /* A extension factor for the font */
  float UndrLnPos;     /* Parameters for ~lining rules */
  float UndrLnThick;
  float OvrLnPos;
  float OvrLnThick;
  float OvrStrkPos;
  float OvrStrkThick;
  unsigned short physical; /* This entry is used to decide, whether a
                        font is associated with an own physical
                        fontfile, or whether it has been created
                        as a "logical" font by copying another
                        "physical" font. */ 
  unsigned short refcount; /* At load time this counter is set to 1. Every
                        time, a T1_CopyFont() is executed on this font,
                        this counter is incremented by 1. This gives
                        the possibility to decide whether a physical
                        font is used by some logical font. */
  short space_position; /* The position where "space" is encoded, is saved
                     in this entry. The space character needs special
                     treatment. Saving its position here yields faster
                     execution during rastering of strings with a
                     user-supplied space-offset! */
  short info_flags;     /* Here some info may be stored */

/* A structure representing a matrix */
typedef struct
  double cxx;
  double cyx;
  double cxy;
  double cyy;

/* Following struct is used for storing all information for a particular
   rendered character glyph */
typedef struct
  char *bits;         /* A pointer to the characters local bitmap */
  struct              /* A struct containing diverse metric information */
    int ascent;
    int descent;
    int leftSideBearing;
    int rightSideBearing;
    int advanceX;
    int advanceY;
  } metrics;
  void *pFontCacheInfo;
  unsigned long bpp;    /* The number of bits that represent 1 pixel */

/* Next comes the struct declaration for FontSizeDeps, which stores size
   specific data of a font */
typedef struct
  GLYPH    *pFontCache;         /* Pointer to the cache area of this
                           font at this size */
  void     *pNextFontSizeDeps;  /* A pointer to the next size's
                           FontSizeDeps-structure. */
  void     *pPrevFontSizeDeps;  /* A pointer to the previous size's
                           FontSizeDeps-structure or NULL if
                           the current is the first. */
  struct XYspace *pCharSpaceLocal;    /* This is a scaled version of the
                               global version for this font. */
  float    size;                /* The desired size, to be specified
                           in bp's. */
  int      antialias;           /* Switch for marking the current size
                           antialiased */

/* A data that makes most important information available to user. */
typedef struct
  int      width;       /* The glyph's width */
  BBox     bbox;        /* The glyph's bounding box */
  int      numchars;    /* The number of characters in the glyph (string) */
  int      *charpos;    /* A pointer to an integer array were the horizontal
                     positions in (afm units) of the individual
                     characters in the string are stored */

/* Handling of outlines: These definitions  decouple from the type 1 rasterizers
   def's and make the necessary stuff available to end users */
#define   FRACTBITS     16   /* number of fractional bits in 'fractpel'      */
/* From/to conversion of pels/fractpels */
#define   T1_TOPATHPOINT(p)      (((long)p)<<FRACTBITS)
#define   PPHALF                 (1<<(FRACTBITS-1))
#define   T1_NEARESTPOINT(fp)    (((fp)+PPHALF)>>FRACTBITS)

/* A fractional point */
typedef struct {
  long x;
  long y;

/* A straight outline segment, stroked or not stroked */
typedef struct pathsegment {  
  char type;                /* type of segment (line or move) */
  unsigned char flag;       /* type1 rasterizer internal stuff */
  short references;         /* type1 rasterizer internal stuff */
  unsigned char size;       /* size of the structure */
  unsigned char context;    /* index to device context */
  struct pathsegment *link; /* pointer to next structure in linked list */
  struct pathsegment *last; /* pointer to last structure in list */
  T1_PATHPOINT    dest;     /* relative ending location of path segment */

/* A third order bezier segment */
typedef struct bezierpathsegment {
  char type;                /* type of segment (bezier) */
  unsigned char flag;       /* type1 rasterizer internal stuff */
  short references;         /* type1 rasterizer internal stuff */
  unsigned char size;       /* as with any 'segment' type */
  unsigned char context;    /* as with any 'segment' type */
  T1_PATHSEGMENT *link;     /* as with any 'segment' type */
  T1_PATHSEGMENT *last;     /* as with any 'segment' type */
  T1_PATHPOINT    dest;     /* ending point (D) */
  T1_PATHPOINT    B;        /* control point B */
  T1_PATHPOINT    C;        /* control point C */


/* Two structures for handling composite character data */
/* One structure for each symbol of the composite character */
typedef struct
  int piece;               /* the index of the current symbol */
  int deltax;              /* horizontal displacement of current symbol in CS */ 
  int deltay;              /* vertical displacement of current symbol in CS */ 

/* This one defines the composite character, the number of pieces and how to
   access their data. */
typedef struct 
  int compchar;             /* the base character in the current encoding */
  int numPieces;            /* the number of defined pieces including the base char */
  T1_COMP_PIECE *pieces;   /* a pointer to the pieces' information */

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